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Using Facebook with Rayman Legends

QUESTION:

Where can I find more information on the Facebook features of Rayman Legends for the PlayStation Vita?

RÉPONSE:


How do I link Rayman Legends to my Facebook account?
If you have a Facebook profile, just click on the Facebook icon which will appear next to your unlocked achievements. You will then be asked to accept the link to Facebook and enter your login details. Once done, your PlayStation Vita will be linked to your Facebook profile.

My PlayStation Network account is linked to Facebook but my achievements are not showing, why?
Not all achievements are available for sharing. If it is possible to share a particular achievement you will notice a Facebook icon on your screen as seen below:

User-added image

Can I post to Facebook without having a PlayStation Network Vita account?
No, you must be signed into the PlayStation Network on your Vita if you want to share to Facebook. For more information on registering your Vita to the PlayStation Network please see the following article on the Sony Support Site here.

Can I share an achievement more than once?
Yes, you’re free to share your achievement whenever you want.

Can I still share my achievement if I have a chat restrictions or a parental control on my account?
Unfortunately not; if you have parental controls or chat restrictions enabled on your account you will not be able to share to Facebook. For more information on Vita Parental Controls please see the following article on the Sony Support Site here.

I see the error "Server error; please retry" when I try to share to Facebook, why is this happening?
There may be a problem with the servers at this time. Don't worry, the achievement will remain unlocked and we suggest you try again later.

I see the error "Could not connect to the server or device within the time limit"  when I try to share to Facebook, why is this happening?
There may be a problem with the servers at this time. Don't worry, the achievement will remain unlocked and we suggest you try again later.

Platformes affectées

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