Starlink: Battle for Atlas
Accessibility Features Available in Starlink: Battle for Atlas
In this article we put together an overview of the available accessibility features in Starlink: Battle for Atlas. General Does this game include assist features? Yes, auto-aim assist is available in-game. Learn more about it in this article HERE. Are there multiple difficulty levels? Yes. There are four levels: Easy, Normal, Hard, and Very Hard. Does this game include QTE/button mashing features? On Nintendo Switch, a setting is available within the Options > Gameplay menu to help avoid mashing buttons while the ship is frozen. On Xbox One and PS4, unfreezing your ship will require mashing buttons. Does this game include slow motion mechanics or the ability to set the game’s speed? No Is it possible to replay tutorials or cut-scenes? No Am I able to progress through text prompts at my own pace? No Does this game feature vibration feedback? Yes. For more details on how to enable this vibration feedback, consult this article HERE. Can this game be paused at all times? Yes Can I perform actions while the game is paused? No Sound/Speech Is it possible to enable subtitles? Yes. For more information, check out this FAQ HERE. Can I customize the subtitles? Partially; you have the opportunity to adjust subtitle size. Visit this article HERE to know how to do enable this feature. Is there an option to enable a subtitle background? Yes. Consult this article HERE for more information. Am I able to configure levels for effects, speech and background/music noises? Yes. For more information, check out this FAQ HERE. Is there a surround sound option? No Are all audio cues accompanied by visual cues? Yes Do the subtitles have speaker identification? Partially. The speaking character name will appear during dialogues outside of cutscenes. Does this game provide closed captioning features? No Does this game feature directional subtitles? No Controls Am I able to remap keys and controls for this game? No Does this game include eye-tracking features? No I have a specific controller with a particular input method, can I use it? Please have a look at our Supported Peripherals FAQ HERE for more information. Is it possible to change the sensitivity for controls and buttons? Yes. The game offers the option to change the sensitivity of sticks axis and camera. Visuals Does this game include colorblind modes? No Is it possible to deactivate any flickering features? No Is it possible to change the game’s contrast? Yes. For more information, check out this article HERE. Are there any features to support vision when key elements occur? Yes. Visual elements are supported by audio inputs. Can I rearrange the game interface? Can I resize my interface? Partially. You can deactivate some elements on your screen such as the Pilot or the minimap. However, it is not possible to move or resize these elements.